ck3 county with most holdings. No, it is counting counties as how many baronies that county had. ck3 county with most holdings

 
 No, it is counting counties as how many baronies that county hadck3 county with most holdings Because of the nomadic holding type, there would be half as many as usual levies, although they would be more effective in a variety of ways

3 gold per month or do I receive the vassal tax percentage of that gold?its been over 200 years and not a single upgrade has been done on a single one of my city holdings, outside of the upgrades that I have made myself, my primary county has a city that makes the mayor tons of money, over 2 gold per month. Note: quick reminder that in almost all cases, the ideal scenario is fully controlling two mid-sized duchies yourself! 5. Cities: Focus on tax. If you want maximum tax income, just hold the top castle in six. In tiny realm it is quite powerful because usually country got a mix of holding types. your answer is correct I just counted the counties and they had 2564 counties and 675 duchies 156 De jure kingdoms and 30 De jure Empires. Constantinople is apparently one of the - if not the - most powerful counties in the game. Try to get good holdings, develop them and try to avoid splitting them on succession, or conquer new ones after succession. 1 a month because a mayor holds that city you built it in, it takes 1500 months (125 years) to pay for itself. I feel that his. So, to get you all the information on buildings and holdings in. With lay clergy it's 2. It probably would have been a much harder sell to imagine that instead of European holdings, Charles has lands in Africa that he was able to hold onto. Pay attention to which counties you want to grant to your children. King -> +3 Domain Limit. If a duchess owns two duchies and she has a count who holds 2 counties in each duchy. Of those types of buildings, I prefer the Port, since it has the highest Development growth % boost, but you can only build that in coastal baronies (Only some baronies in a coastal county will be coastal, check the map closely!). You need to convert that county too a Feudal Culture to be able to change them from Tribal. There are three types of holdings: Baronies: Focus on troops. Madurai, the capital of Pandya Nadu duchy on the southern tip of India has 7 holdings and is arguably the best spot in the game. Counties with the Most Holdings in CK3; Counties with Special Buildings in CK3; 10 Best Counties in CK3. 69. I'm told by my Situation report that I have holdings of the wrong type for my government, making them worthless as sources of tax and levies. So building a city for example isn't going to limit the stuff you can hold yourself, because there are other limitations way stricter than that. This further increases the power disparity between themselves and their Feudal neighbours as. . Middle Seaxe has 5 farmland holdings, a special building. But what it said was that the number of holdings in a province only was there to show its history, not its potential. I think it's best to hold counties and none of the holdings within the county (except the capital which you automatically control). The realm capital automatically moved to my player heir’s own. CK3 Holdings Sorry for the bad audio guys :( It sounded fine in the editor, I think I will remake this video when I have the time The point is that counties are the smallest political entity in the game. Pay attention to the terrain type, buildings are different for each. Rather than acquiring as many county holdings as possible, the aim of (most) landed characters (both players and AI) should be to acquire an optimal number of holdings – let’s say 2/3 – and maintain and develop them over the course of the game. Which ones should be built in each holding, which ones just need one per county (countywide effects, like windmills), and ones per realm. I like to keep my holdings close together and contiguous. But that relies on a few things (such as being head of dynasty), leads. With 14 holdings slots, many of them already built up in both 867 and 1066, Wessex has an above average amount of holdings per county. Reply. Keep in mind that counties are subdivided into their holdings on the map, and some of the places that seem overly crowded may have only 1-2 holdings, while places like Ireland could have double that per county. They instantly pop up. Towards end game I can take down holdings in 7 days. **. So no more reason to spam the same. I'm getting it with the bundle. Open up slots throughout your realm as a non-tribal ruler. r/worldbuilding. For Hungary is kinda given that you switch ASAP, you get 2 innovations, 100 years of boosts, and. In CK3, there's no benefit to to converting a personal demesne into vassalage, you just end up getting like 1/10 of its value; the only tradeoff you receive is nullifying the harsh and arbitrary demesne limit penalties. 10 Monthly Development Growth Councilor Base + +0. Now I had all of Hungary under control and was allied with the neighboring country. There's absolutely nothing that can compete with adding more domain limit so you can personally hold more. Mercia does have 9 counties though with a total of 28 holding slots, and Bohemia has 8 counties with a total of 35 holding slots. It starts with 20 development in 867 and has the House of Wisdom building that gives +2 learning per level of fame, +10 different culture opinion, +15% cultural fascination progress, +15% monthly lifestyle experience, -20% faith creation and reformation cost realm wide, and for the. The bonuses now only apply to the regiment that's stationed there. Obviously places like Byzantium and Île-de-France have a lot more. The duchy of Wessex consists of 4 counties, all with coastal access allowing for the tradeport line of buildings. And holding slots seem to matter a bit less if the terrain is bad. Many have a castle+temple though. I want to know how best to build up those holdings. If we assume they do it on a tiered basis like CK2, keep it familiar natch, then the individual holdings are probably just that and the lines might be counties. If your domain limit goes down upon inheritance you can grant them away and later revoke without any penalty. 2; 1; Reactions: Reply. Pay the cost of gold to convert it to a feudal castle type holding. If you own a county you can own any holding in that county as long as your government type allows it (feudal forbids nobility from holding cities and temples for example). when you select a county theres a button beside the rename that's like a move capital or something along those lines. You can switch someone's government back with the set_government console command (specifically "set_government tribal_government [charid]") but that has various limitations (e. If you want to play as tribal, you should expand quickly. It is also not a county/duchy capital like all the other added Metropolises. 2K. It starts with 20 development in 867 and has the House of Wisdom building that gives +2 learning per level of fame, +10 different culture opinion, +15% cultural fascination progress, +15% monthly lifestyle experience, -20% faith creation and reformation cost realm wide, and for the. Assuming you aren't abusing the Industrious tradition, there is not a lot of benefit for focusing on development in the early game. Question about duchy buildings. They're not exactly the same but the idea is the same. 705. Sirrobert1 General. The additional Duchy building slot is tied to the De Jure Duchy seat (capital). 5. This guide was created using data available from the ingame files (00_special_buildings. Building Strategy in County Holdings I have multiple (baronial-level) holdings in each county, as all of us do. Yes. Click to view the duchy title screen. Sound like a lot of people are struggling for money in CK3 - but I’m assuming some of that is that there’s some optimal holding arrangement we haven’t worked out yet - like in CK2 where you’d want to put your most upgraded holdings in you capital county for the bonuses, and try to keep other counties in your capital duchy for the (slightly lower) bonus. The more power they hold, the more land their subjects can work and, most importantly, the more tax they will produce! Manor Houses are the best buildings for. It's unique in that all the holdings are coastal, meaning trade ports. Expand and improve your realm, whether a mighty kingdom or modest county. Additionally, should you just carve up a county into more baronies (holdings) than it already has, this is a little easier than an entirely new county, but you are still forced to make changes to existing holding locations on the map (churches, towns, castles) so that they end up in an appropirate spot. Yes, CK3 has a lot more provinces. Copy and paste the following and substitute the name of the faith you wish to change to, and then click Run: set_county_faith = faith:dynamic_faith_101. It does have an impact when you Feudalizing, which higher development = higher chance of city and temple holdings spawning. Each county has a capital holding. Click a holding to view the county holdings screen, with that holding selected. It breaks down each category of combat and attempts to explain how they function. Yes, now a county can't increase its number of. Understanding CK3 County Modifiers can help you avoid disaster or capitalize on a brief moment in time. Higher development increases this chance. The catch is that only 2 counties have their coast in the Mediterranean, which makes it harder to embark troops. Thanks, guys. It's a large county, and those two holdings make up the majority of the area of the county. Counties with the Most Holdings in CK3; Counties with Special Buildings in CK3; 10 Best Counties in CK3. Damn, must've missed it. It makes me hope that some future expansion will add some trade mechanics. Plus I get around 20k levies. so adding +100 to a county with 50 progress left will increase the level by 1. I'm not sure what happens if you create new holdings without setting a name for. Thats gonna be several thousand gold to fuedalize the entire island, and I cant pay for it myself if i pass ownership of the county over to a. Most things Brandarc said, except I will add for version 1. Think of "realm" in CK3 much like how "demesne" in CK2 was. Having multiple farmland holdings in one county is very rare and makes ile de France one of the strongest realm capitals in the. To start with, the basics are fairly simple. My 4 slot cities generate 20-30% more taxable income than temple holdings in the same county, so comparable tax rate with higher base income -> more gold for me, but less levies compared to temple holdings held by my realm priest. jailon_winnings • 3 yr. So far the only one I have found is the county of Madurai, with seven holding slots but no special buildings, so I am wondering if anyone. Most tribal lands are fun because it is very divided. Also as far as I know every holding has a specific name. Perhaps. Then disband my MaA and do the same somewhere else they are needed. Each county has 1-7 baronies, which will always be in the same realm as the county they're part of. A Barony is the lowest rank of landed titles and the only rank that is not playable (although they may be held by playable characters). Development points are the most important of the three, so long as you’re in an area you plan on keeping. Yeah, I think a decent chunk of characters have lost their holdings over time as maps have been revised throughout CK2 and in CK3, and they just end up as wanderers. Like someone else already said, I would prefer Baghdad (plus the nearby samara) over a random 8 barony County in Mountain terrain any day (special building, flood plains so extra development growth etc). Try to stack as many cities in. My favourite are counties with 5 holdings, where 4 of them are 2 castles, 1 city and 1 church. Keeping your direct holdings in the same duchy/kingdom then allowed you to have as many King/Duke vassals as possible without having any of them being mad at you for having a holding in their Kingdom/Duchy. Additionally, Vengipura already starts with a second castle. so this gives him the duchy, and most if not all the holdings that come with that duchy. It's a soft cap. 105 Badges. The most county-dense is Lanka, at number 18 with 0. 5 a month it pays for itself in 300 months (25 years). Oxford or Cambridge might also be good for the universities. 2. Go to ck3 r/ck3. I have some ideas on how that could look and I think it would make "Loyal" Count and Duke playthroughs much more fun. We will first talk about the best choices for the 4 slots in your capital barony. Set your religious councilor to convert counties. County D is assigned to some claimant/courtier/relative with good. 2. If you spend 150 gold on a structure that generates 0. Wessex. It cannot be moved to another holding. ai controlled, not at war and has a primary heir that is also an ai and at least 12 years old. Guess its time for a little Slavic run before getting CK3 Last edited by mortache; Sep 4, 2020 @ 8 :17pm. regular farms, hill farms, wet farms, etc. When tribal holding will be built, it will become de facto capital of holding, you then give cities and temples to other vassals. These might be religion-specific special building slot, I think most holy sites have them. These are the requirements if you are. It advises assigning vassals to manage them properly. Each Holding gets a number of building slots with the De Jure County capital receiving four, and everywhere else has. 641 6. May 29, 2004 2. There are two cases for vassals to convert counties to feudal. Blk82 Lt. The actual county of Sous would be seized by Yusuf's army in 1127 but fighting in the desert counties of Draa and Ifni proved considerably more difficult. Report. More than 600 counties have been added already. com] "When Feudalizing, there's now a random chance for a City and/or a Temple to spawn in each tribal County. 5%. Expands easily and you're wedged between a few kingdoms and Chiefdoms if. A title is essentially a certificate of land ownership, decreeing which characters own a certain place or a certain organization (e. CK3, simply put, is less of a "numbers crush everything" game and that drastically affects the meta. Emperor +2 Renown. All remaining bugs are our own. Emperor -> +4 Domain Limit. At an even development, both taxes and levies are increased at the. Lets say, I own a duchy with two counties, county A and B. Each title has a rank, a unique coat of arms, and a color on map. #1. Duke -> +2 Domain Limit. Once you’ve surpassed the tribal era, you’ll have access to the full range of economic buildings. Content is available under Attribution-ShareAlike 3. 175 Monthly Development Growth per Councilor Skill) * 0. Bailiffs (early medieval), Windmills (high medieval) and Guilds (high medieval) increases building slots to total of 5 for each barony. Most of your income should be coming from your domain. You gain WAY more with county holdings (mosque holdings are. 1. Your. "The average is around three holdings per county. 0 coins. if you have 2 duchies, and 1 has ALOT more holdings than the other, right click its symbol in your character information screen. I'll try the hooks and defensive negotiation. Of course now one has to take development potential, great holdings etc. Constantinople is apparently one of the - if not the - most powerful counties in the game. Search for the name of your county and then click on it. Holdings are the castle, city, or temples within a county however for 95% of counties you only get to. If you spend 150 gold on a structure that generates 0. 1 gold per month and exactly 7 troops each. First playthrough my heir took over when I died, his brother declared war and won Ireland, then lost everything. 569 2. x4077 General. Emperor -> +4 Domain Limit. You can even keep them by Recruiting them if you like. Looking to try a single duchy only game and am trying to figure out where I can make the most money and have the most holdings. Ridiculously good spot for a tall playthrough. Cordoba in Iberia is also amazing and gives a lot of benefits. This gives you 10 castles, 10 cities, and 5 temples. ck3 counties with most holdings. If they are also the capital county of a duchy, they will also get a duchy building. So, with that in mind, I have a few specific questions. To prevent dukes wanting that county, don't create the duchy and split the remaining counts up so that no one can create the duchy. By owning the capital holding you own the county. Regular levies in ck3 have about 10 damage and 10 toughness, while riders would have 30 damage and 20 toughness. I focus on siege boost since occupying holdings boosts war score. Keeping Domains During Succession. 41K views 3 years ago. In vanilla, Flanders is awesome because Brugge (7 holdings), 6 counties, 5 are. 5. 2; Reactions: Reply. There are some country's with city/temple holdings as capital, the ruler with their primary title as these country become republic and theoretical ruler, however they can still hold castles. Crusader Kings. Special buildings. Sep 4, 2020 @ 8:36pm Originally posted by Townsendvol: I enjoyed playing Normandie a lot. The county of Brysis is a weird one in CK3, as its capital is situated in the hills to the north of Constantinople. 13 votes, 14 comments. The rule for building new holdings is that the county needs to have 1 of each holding before you can build a second holding of the. • 3 yr. so if you for example hold 7 provinces with 6 holdings each, that means you get 21 barons (1 temple, 1 city and your main holding in each -> 3 slots for. Always upgrade your own holdings first, obviously, but if you have nothing else to spend gold on, it never hurts to help your vassals upgrade their holdings, which makes them less vulnerable in raids, and gives you more taxes and levies. 1/month/per neighboring County with higher Development. MikeWhiskey • Scandinavia • 3 yr. Playing tall refers to the strategy of empowering a small realm. Provence is 4 counties with a total of ~20 holding slots (not at PC, may be off a bit). ck3 Fixing feudal/clan interactions with tribal. Already resolved the situation in other ways and only found the button to move my primary title to that county. Holdings Bug Months Before. The county of Kyiv is probably the best CK3 county in eastern Europe. One note, I have not seen county capitals change in CK3, so if mayor Bob holds a city, and is then given a country which has a castle as its capital (as most counties do), that castle will still remain as the capital, and mayor bob will hold it and the original city, but will remain a republican ruler. You could also go through the authoritarian focus in the martial way of life tree. Level 1: Manor house 24 years; Farm and fields 25 years; Hill farms, forestry 24 years; Tradeport 36 years. Most give returns in under 25 years and after that are extremely valuable. 44 counties per kilopixel. Both counties belong to me (and will belong to me until the end of the game). For duchies: Bohemia has 3 six holding counties, while several have 2, most of them being near the Caspian Sea and Iraq. g. However, tax is only increased by 3%. Ile de France has 6 farmland holdings, special building, high dev and is a part of 7 county duchy. This threat means to come up with solutions to multiple of these problems. The plan of building more castles in a large capital county during early game is sound, tho I'd personally recommend relocating realm capital to a county with special buildings, such as Codroba, Roma, or Byzantion, for better. Hey, I generally like a tall playstyle, and in ck2 I loved playing Venice and building so tall that Venezia alone rivaled entire empires in terms of income and troops, so I have been trying to find good counties for building tall in ck3. It's fair to say this is a feature a lot of users really wanted for browsing the website and it has been the most upvoted suggestion on the feedback board since we opened it earlier in the year. Report. If you hold the castles personally you get 100% of the tax and levies generated by the holding. Quick correction: Republic Vassals (so, cities; ie Mayors) provide a flat 20%/15% Gold/Levies. regular farms, hill farms, wet farms, etc. As for the Middle East, probably the best county is Baghdad. r/CrusaderKings. 2022_03_09_2 - The city is actually owned by the character who owns the county. When you create, the new order automatically get destroyed and the holding returns to you. In this Crusader Kings III guide, I’ve decided to take a tour of France by using King Philippe as an example. 13 Badges. ). They will, but they'll prioritize basically everything else first. Your personal domain should have 100% control if possible,. Then I add cities (in CK3 you have to have a church holding in the county first), and build one or two of the early econ buildings to spur development growth (if you're min-maxing, this is the number to watch) and give my vassal some income to reinvest in their holding. Do the. 1. The most damning argument against this is that a county can only have one capital holding, which has four slots. 5 a month it pays for itself in 300 months (25 years). 9. If I hold a county title, and there is a city in that county. if a duchess owns one county and has vassals who own the rest of the target duchy, you will get the duchess personal lands and her vassals will become your vassals. Upvote 1. They do need an adjacent county of the culture, with very limited exceptions (cultures in British Isles, breakup of Visigoth & Norse, conversion of Suebi to Portuguese). It cannot change the amount of building slots that a holding got. Remember, Control increases naturally at +0. Crusader Kings. Additionally, Vengipura already starts with a second castle. Report. The character whose realm/demesne the bonus applies to is the one who directly owns the specific holding the building is in. It has only 4 holdings but can build the most profitable mine in the game. Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, Africa, the Middle East, India, the steppes and Tibet. It's usually a stable region, being the center of Egypt and such. Holding Sprawl showcases the sprawl system designed by Tobbzn. Building Holding effects County effects Realm effects Religion Description Grand Cathedral +2 Monthly Tax +20% Holding Taxes +20% Monthly Development +0. 5: HRE thing does appear to be intentional. Oct 16, 2016;Under Partition, the only thing that’s guaranteed to happen every time is that your heir will inherit the county that contains your realm capital. Determining the 'best' Duchy Building is subjective, as each one brings distinct improvements to various aspects of your rule. max_settlements = 4. While playing in India I noticed that a lot of my vassals wouldnt build holdings until they had fully upgraded all the buildings in their current holdings to the current max. It advises assigning vassals to manage them properly. Crusader Kings III > General Discussions > Topic Details. edit: actually there may be more, but I haven't checked every tribal county, which can have temples under special circumstances. How does county control work in Crusader Kings 2? Control indicates how much influence your character exerts over a given county. Should you go that route, your clergy would become restricted to court priests. I found a very shitty workaround, where you create a new holy order on every single holding occupied by that holy order. 4 CK3 patch. Castles (and Lay Clergy Temples, ie Barons) provide 10%/25% Tax/Levies; their contract can't be changed. How do I build holdings? Make sure you have feudal or clan government. " I remember before this patch Go to the decisions tab, scroll down and press "Revoke Holy Order Lease". paradoxwikis. 20K subscribers in the ck3 community. Or, as a tribal ruler, expand your capital's holdings to grow your levies. Roma has 6 farmland holdings and high dev. But nothing can be built there. Marshal Train Troops job is fully exploited on all holdings within the capital county. If you gain the ability to control a city yourself, that would count as a holding. It's not even a competition. I have the title of the duchy of Valois, but own only the capital. However, these rulers will need to meet some special requirements. You must have the duchy title to benefit from the duchy buildings, per wiki:Well it is similar, but the key points are different. CK3 Building and Holding Guide. Ok thanks!I had the same problem. 7), in a duchy with as many counties as possible/duchy with as many holdings as possible (not quite the same, subtle difference). or want my witch coven to boost my rulers stats so I go for max holdings per county. r/CrusaderKings. Even more so if you are an independent tribe. Good places for capitals. 19,3 MB · Views: 0 Last edited: Mar 2, 2021. Comparison of holdings in the British Isles between CK2 and CK3. Level 3 buildings cost 340 Gold and a level 2 holding. Bishoprics: A middle ground between baronies and cities. One of the following grants at most +1 Special building slot: Barony is a holy site. Here's how to increase county control and development in Crusader Kings 3. 25 Monthly Piety +5% Monthly Renown +5% Monthly Control-15% Holy Order Hire Cost +5 Clergy Opinion; Christianity The Holy Site in this area attracts. . Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Surviving Mars Surviving the Aftermath Vampire: The Masquerade. Alternatively, you can take the duchy from the duke making every county in the duchy your direct vassal. As per the Crusader Kings Wiki, each development point should increase the tax and levy size of a county by 0. 2. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. In the Object Inspector window, expand "Script Runner" -> "Effect". General. And since you aren't getting the full benefit of the building, it will take far longer for you to break even on the purchase. You will note this, for example, if you have 4 counties and 4 sons. Raising 8k troops from a single county is something that is hard to argue against. The one you mentioned with 8 is the one with highest holding count, but that does not mean it's the best one. There are several penalties to holding too many duchies. Crusader Kings III is our newest generation of beloved medieval role-playing grand strategy game. I have always looked at counties in CK2 with lots of empty slots as "nice", but I rather have a 4-holding county where all the holdings have been created and some of its buildings have been upgraded to a 7-holding county full of empty slots. 3 holding county. Then click on it and you can choose usually between a Temple or city holding. It's a temple holding in CK3, which is unlike all the others which are castles or empty holdings. 168 upvotes · 14 comments. Unlocked building slots are not lost if the county's culture is changed to one that has fewer building slots innovations. Same for temples. Description. Sep 8, 2018 1. There are 4 main resources in Crusader Kings 3. It has a single holding with two unique buildings providing insane buffs. Its holding can never be destroyed and is always owned by the ruler who holds the county title. Level 2 buildings cost 250 Gold. Try to get high development lands only or give to a generous steward of your dynasty. Best Duchies: Thrace, Baghdad, Bohemia, Valois and Latium (if you can hold Temples and are of a faith that. Cities: The ruler of a city is a mayor, the ruler of a county becomes a Lord Mayor of a Grand City. Money is always useful, since it can be used to shore up any other weakness in a pinch. CK3 wants you to control two duchies, as a king or above, and all of the county in those duchies*. Not sure if the mentioned things work. Both of these options fill your domain limit. Nov 16, 2020. 2022_03_09_3 - After conquering the county the city is still leased by the holy order. Some levies from vassal baronies. your primary heir always gets your primary title at each tier. Mackntish • 3 yr. Building up your vassals holdings is very cost-inefficient. Over the years you could develop trade power in a certain area and make it a economic powerhouse, eventually allowing you to commission bigger projects that would allow for even more economic power. With 14 holdings slots, many of them already built up in both 867 and 1066, Wessex has an above average amount of holdings per county. But. If youre clan govt, a mosque or castle will probably give you scaling tax/levies. Your choices are of course based on your goals for the run. If you hold the county yourself it will cost you 500 gold to feudalise it and all of its buildings will be destroyed. All 3 possible holding type for the undeveloped holding are grayed out with a message saying you cannot build in a county with a tribal holding in addition to all of the other restrictions that may apply. true. Crusader Kings. I didn't want to start another new thread; I have a related question. or if you are desperate right click any of your vassals and pick 'grand titles'. ago. churches, mercenaries, and holy orders). 2 empty. The duchy of Bohemia is very strong, 8 counties + special mine which gives alot of gold. your counties will be in dark blue colour.